hiddenone's MV Resource Warehouse

Discussion in 'RPG Maker MV Resources' started by hiddenone, Oct 26, 2015.

  1. hiddenone

    hiddenone Lurker Extraordinaire Moderator

    Messages:
    1,884
    Likes Received:
    4,541
    First Language:
    english
    Primarily Uses:
    RMMV
  2. gigaswardblade

    gigaswardblade narcisistic narcoleptic Veteran

    Messages:
    191
    Likes Received:
    50
    First Language:
    english
    Primarily Uses:
    RMMV
    [​IMG]
    did i do something wrong when copying the images over to my generator folder?
     

    Attached Files:

    • huh.png
      huh.png
      File size:
      32.7 KB
      Views:
      8
  3. Krystek_My

    Krystek_My Veteran Veteran

    Messages:
    172
    Likes Received:
    39
    First Language:
    Polish
    Primarily Uses:
    RMMV
    @gigaswardblade Did you deleted the human body neck? For more detalis
     
  4. ZomBhunter64

    ZomBhunter64 Villager Member

    Messages:
    5
    Likes Received:
    0
    First Language:
    English
    Primarily Uses:
    RMMV
    I'm sorry, this is probably a noob question that's been answered before, but with all the pages I just don't want to go digging through them. How do I download the centaur and lamia sprite templates, and how do I add them to the generator? I don't see a download file for the Sprite Templates section, so this has me thrown off on what to do.
     
  5. Kes

    Kes Global Moderators Global Mod

    Messages:
    20,555
    Likes Received:
    10,495
    First Language:
    English
    Primarily Uses:
    RMVXA
    To download, right-click the image and select 'Save image'. Navigate to the folder where you want to keep them and hit save.

    As I don't use MV, I can't answer your second question. However, have you checked the Help files and tutorial that are included with MV?
     
    ZomBhunter64 likes this.
  6. ZomBhunter64

    ZomBhunter64 Villager Member

    Messages:
    5
    Likes Received:
    0
    First Language:
    English
    Primarily Uses:
    RMMV
    Thanks. Now to wait and see if someone could answer that second question. Lol
     
  7. hiddenone

    hiddenone Lurker Extraordinaire Moderator

    Messages:
    1,884
    Likes Received:
    4,541
    First Language:
    english
    Primarily Uses:
    RMMV
    @gigaswardblade Krystek_My is correct, if you want the dragon neck then you need to go into the generator folders and manually swap them.

    @ZomBhunter64 The simple answer is: you don't. The centaur and lamia bases aren't designed to work in the default generator, you may be able to do them in the extended generator but you would still need to edit the outfits to properly fit the sprites.
     
    ZomBhunter64 and Lord Nanfoodle like this.
  8. ZomBhunter64

    ZomBhunter64 Villager Member

    Messages:
    5
    Likes Received:
    0
    First Language:
    English
    Primarily Uses:
    RMMV
    Thanks. I'll see if I can get it working.
     
  9. hiddenone

    hiddenone Lurker Extraordinaire Moderator

    Messages:
    1,884
    Likes Received:
    4,541
    First Language:
    english
    Primarily Uses:
    RMMV
    [​IMG]
    Yet another staple of RPGs today: the slime! A hero can't really be called a hero unless they've slain at least one of these oozing enemies, so put this guy in your game so your adventurers can be true heroes!
    [​IMG]
    [​IMG] [​IMG]
    [​IMG] [​IMG]
    Happy game making! :rwink:
     
  10. MMMm

    MMMm Veteran Veteran

    Messages:
    382
    Likes Received:
    333
    Primarily Uses:
    N/A
    The slime's shrugging animation is so cool.
     
    hiddenone likes this.
  11. hiddenone

    hiddenone Lurker Extraordinaire Moderator

    Messages:
    1,884
    Likes Received:
    4,541
    First Language:
    english
    Primarily Uses:
    RMMV
    [​IMG]
    We've got a desert dweller this week: the scorpion! This armored critter is ready to pinch and stab your heroes into submission, so make sure your heroes are ready!
    [​IMG]
    [​IMG] [​IMG]
    [​IMG] [​IMG]
    Got another question for y'all today. Would you like to see variations of monsters beyond recolors (kinda like the cockatrice and rooster), or do you want to see brand new monsters each week? And as always, happy game making! :rwink:
     
  12. jonthefox

    jonthefox Veteran Veteran

    Messages:
    1,290
    Likes Received:
    450
    Location:
    NYC
    I always get so happy when you post a new one of these - thank you for all your work!

    I'd rather see brand new monsters each week - especially looking forward to the bosses.
     
    hiddenone and MMMm like this.
  13. M.I.A.

    M.I.A. Goofball Extraordinaire Veteran

    Messages:
    775
    Likes Received:
    564
    Location:
    Seattle
    First Language:
    English
    YASSSSS @ THE SCORPION!!!

    @hiddenone , If I ever finish my current project, your SV battlers are inspiring me to want to make a grid based combat game.. :)

    -MIA
     
    hiddenone and MMMm like this.
  14. Avery

    Avery Sleeping Dinosaur Restaff

    Messages:
    2,059
    Likes Received:
    10,790
    Location:
    Minas Morgul
    First Language:
    German
    Primarily Uses:
    N/A
    I am always waiting to see your post on saturdays! Your SV_Battlers are so awesome and well made! I love especially ypur way to design the attack animations. So cool!

    Hm, I think it depends on the type of monster, but variations are always nice to see. Especially when some monsters are overly fabulous in the default RTP, a normalised version can be a great addition. Or variations for different terrains or difficulties? I'd say, go with what gives you the most pleasure!
     
    Mesajia, Shinma, MMMm and 2 others like this.
  15. hiddenone

    hiddenone Lurker Extraordinaire Moderator

    Messages:
    1,884
    Likes Received:
    4,541
    First Language:
    english
    Primarily Uses:
    RMMV
    @jonthefox Then you are gonna love next week's battler (if I can get it done...).
    @M.I.A. I hope you finish your current project then, since that idea sounds cool!
    @Avery Funny enough, my method for attack animations came about because I couldn't figure out a good way to do them, so I just went "Let's add some blur!", and luckily it works.

    So, the reason I asked about seeing variations is because I started one of the larger battlers... And it's a lot of work! :kaodes: I don't want to miss a week while working on a big guy, but I could see them easily taking me two weeks to get done. But if I have an 'easier' battler every other week then it'll be a lot less stressful. I'll probably be doing that anyways, but it helps me figure out what to do next if I've got an idea of what y'all are interested in seeing. :)
    minotaur.gif
    Moo!
     
    flirion, M.I.A., Kostekaro and 6 others like this.
  16. RPGMAKERR

    RPGMAKERR Villager Member

    Messages:
    6
    Likes Received:
    6
    First Language:
    Portuguese
    Primarily Uses:
    RMMV
    Thx @hiddenone I love yours SV Battlers Hope to see some bosses.
     
    hiddenone and RodsXP like this.
  17. Bettylex

    Bettylex Warper Member

    Messages:
    3
    Likes Received:
    11
    Location:
    Spain
    First Language:
    Spanish
    Primarily Uses:
    RMMV
    Thank you very much for all your beautiful creations, @hiddenone. Because I love the braided ponytail in your great generator pack and I thought it was a shame there was no Face part, I attempted to make it myself. I know it's not perfect, but I think it's good enough to be used. I thought I would leave it here, in case you want to include it in your pack:

    [​IMG]
     

    Attached Files:

    mightYXu, MMMm, Halcyon Days and 4 others like this.
  18. Shinma

    Shinma Lurker Veteran

    Messages:
    756
    Likes Received:
    335
    Location:
    Alabama, USA
    First Language:
    English
    Primarily Uses:
    RMMV
    I'm with Avery in regards to creating what you feel like doing at the time. Variations are always nice, and saves you time for bigger things. This way we would still get something weekly, and you wouldn't get a case of burn out.

    Thank you for your incredible creations!!
     
    hiddenone, Mesajia and RodsXP like this.
  19. hiddenone

    hiddenone Lurker Extraordinaire Moderator

    Messages:
    1,884
    Likes Received:
    4,541
    First Language:
    english
    Primarily Uses:
    RMMV
    [​IMG]
    *Insert Legend of Zelda item jingle here*
    We've got a big battler today: the Minotaur! This bull-headed beast is ready to challenge your heroes in a fight to the death! He's big, he's bad, and he's combat ready!
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    Happy game making! :rwink:

    Edit: Images had been blurry, replaced them with the nice versions!
     
    Last edited: Apr 15, 2018
  20. Mystic_Enigma

    Mystic_Enigma Squirrely Sanguine Veteran

    Messages:
    342
    Likes Received:
    1,210
    Location:
    In MY world, you are not welcome in my world!
    First Language:
    English
    Primarily Uses:
    RMMV
    Wooo, that's awesome! Your sprites always blow me out of the water.:kaojoy:
     
    RPGMAKERR and hiddenone like this.

Share This Page