hiddenone's MV Resource Warehouse

Discussion in 'RPG Maker MV Resources' started by hiddenone, Oct 26, 2015.

  1. RodsXP

    RodsXP Villager Member

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    You and Avery are my favorite artists of RPG MAKER
    Dragon Ball Super is over.:rsad:

    Now, every Saturday I wait for your SV-Battlers ...
    What will be next?:rhappy:
     
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  2. Dutch Power Creations

    Dutch Power Creations Veteran Veteran

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    Yay! A big sprite that I can use :D
     
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  3. CallMeBatman

    CallMeBatman Veteran Veteran

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    The minotaur! Great job, as always!
     
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  4. Nantas

    Nantas - Game developer - Veteran

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    These are wonderful battlers ! They are looking amazing !
    I have rarely seen something as beautiful as this !
     
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  5. Haydeos

    Haydeos The Dragon Veteran

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    Awesome minotaur!! All of your battlers are top notch! ^_^
     
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  6. RPGMAKERR

    RPGMAKERR Villager Member

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    It's almost saturday, can't wait for this SV.
     
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  7. ArtemNevsky

    ArtemNevsky Villager Member

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    Hi, and you can conveniently add to the archive all the files that you made. Shields, Helmets, etc.:kaoluv:

    Sorry for my English .
     
  8. hiddenone

    hiddenone Lurker Extraordinaire Moderator

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    @ArtemNevsky I'm not quite sure what you mean, are you asking for a file with everything in it? If so, nope I don't have one of those, but the kitchen sink folder should have the shields and helmets as well as all the other generator parts.
    [​IMG]
    Whoo, I'm super busy today so no fun comments about this battler, so just enjoy the Drone!
    [​IMG]
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    [​IMG] [​IMG]
    Happy game making! :rwink:
     
  9. Mystic_Enigma

    Mystic_Enigma The Doofiest of Dorks Veteran

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    Ooh, a Drone! It looks pretty handy to have as an ally.
     
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  10. Supreme

    Supreme Villager Member

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    Always wanted a SV drone thanks!
     
  11. Kes

    Kes Global Moderators Global Mod

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    @babywolf1984 This is an English language site and all public posts must be in English and only in English. Your post will not become public until you have edited it and translated it into English. Use Google translate if you cannot do it yourself.
     
  12. babywolf1984

    babywolf1984 Villager Member

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    Thanks for this, they are great!

    thank you, I know now
     
    Last edited by a moderator: Apr 23, 2018
  13. Rocky_

    Rocky_ Veteran Veteran

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    Wow, awesome ressources! Lucky that I found this thread, thank you very much for your work!
     
  14. Nightshade

    Nightshade Veteran Veteran

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    Please make more! Those hornets are going into my game. thank you so much. now i got giant hornets and random small ones. this is fantastic
     
  15. Kenvarus

    Kenvarus Villager Member

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    you said you don't want your sv battlers resized, is there any chance of a larger wolf sv battler showing up in the near future?
    I know avery made a large wolf sprite for just having walk around on the map and its ideal for a wolf alpha/boss but there still arent any good options for a wolf boss SV battler :( it makes me sad lol:p
     
  16. hiddenone

    hiddenone Lurker Extraordinaire Moderator

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    @Kenvarus I am planning on making an alpha wolf battler at some point, but I don't have any plans for it soon. Haydeos actually released a larger wolf in his thread recently, perhaps that would work for you. :)
    [​IMG]
    We've got another big battler today: the Ogre! This giant is ready to go clubbing, so your heroes better watch out!
    [​IMG]
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    Happy game making! :rwink:
     
  17. jonthefox

    jonthefox Veteran Veteran

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    OMG. this is what i was hoping for next. LOVE IT!
     
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  18. RPGMAKERR

    RPGMAKERR Villager Member

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    Wowww I love it! Thanks @hiddenone you are the best here ^^.
     
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  19. Rocky_

    Rocky_ Veteran Veteran

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    His dead/defeat position is ridiculously awesome :kaoblush:
    Great Job!
     
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  20. RodsXP

    RodsXP Villager Member

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    Great work with the ogre:rwink:. Although if you notice something rare the clothes on the shoulder.

    I think with the ogre you can see a <Scale Sprite: 150%> better than a <Scale Sprite: 200%>. Have you tried it? It may be the exception to the rule.
     

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