Onism

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@hiddenone When downloading your hair resources (which are awesome btw, ty!!) I discovered some mysterious files and thought I'd let you know. There's 6 in total, see the images below.

Four are in TV\Male:
05qI1AM.png


And two are in TVD\Male:
5FRImJv.png


All other folders seem to just have the expected p600-604, all I could find was these after investigating. Of course it's no biggie, I only realised when trying to copy over the entire folder and it told me I already had files with the same name, but thought I'd point it out because you specified about having changed all the numbers to the 600s to avoid people accidentally overwriting files etc. :)
 

hiddenone

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@Verzatile I'm not quite sure what you mean by kid bodies in the generator, there should be a body by default (if you mean bodies for beastmen, I never added them to the generator since there wasn't a ton of interest from what I saw). My tall sprites aren't made to be used with the default generator since there's a size limit in it, so you have to add clothes and such to them yourself.

@Onism Thanks for the heads up, looks like I just missed those TV files... There were a lot to update after all. :rswt The TVD file wasn't a mistake though, I made it since that default piece didn't have a TVD part when it came out, oddly enough.
 
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Maybe I'm just being bad, but I can't find a link to download these? Completely new to this, just downloaded the app less than an hour ago.
 
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Hi!

Saw your window graphic with the black serpent border. Gotta use it for a commercial game. Is that ok?
Anything I need to do? :)

Great art!
 

KadyBryson

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under what file in the program would I put the wildlife under? I would love to use it but I'm very new to RPG maker MV and I'm pretty lost on what to do.
 

BlueVikingr

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@KadyBryson The wildlife battlers and such would go in SV Actors. Although you'll need a plugin like Yanfly's Sideview Battlers or something similar to get them to work as intended.
 

Yulia

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Can't see any images on the first page:(
 

hiddenone

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@Yulia Everything appears fine for me, did you try reloading the page?

I was thinking about goblins recently, and realized that in most games and stories they tend to be smaller than humans. So I decided to make some teeny-tiny goblins! Now you can have your heroes have to avoid a whole tribe of these angry little creatures, or perhaps visit a tiny village of peaceful ones!
goblins.png
Any ideas for other monsters that would look good shrunk?

Happy game making! :rwink:
 

Finnuval

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Those goblins are great!
Add a few things and a recolor and they easily Could also function as imps or gremlins.
 

Yulia

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@Yulia Everything appears fine for me, did you try reloading the page?
Something with Google Chrome it seems, in other browsers everything looks fine..
Thanks for the great art! I love these goblins!!
 

VitaliaDi

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Woah I love those tall sprites and the animals.
 

Suv

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Tiny dragon familiars are always welcome!
 

BlueVikingr

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Some tiny fairy sprites might be nice...
 

M.I.A.

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@Suv , @Avery already made tiny dragon familiars to go along with her Dragon SV weapons.. go give them a looksie! :)

@BlueVikingr , I can't seem to find them right now, but someone also made tiny fairies of the RTP in the style of the new Dark Fantasy sized models.. search about the forums, I'm certain you will find them! :)

-MIA
 

Killerslash

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How about to make a dragoon's helmet just like Kain in Final Fantasy 4?
 

Brainpain

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Nice man but links for goblins and jiangshi packs seem to be down
 

Latest Profile Posts

Been playing through Skies of Arcadia again, and it really makes me wanna see someone try to implement how ship battles were done in the game into RPG Maker (or really just in general).
split.png
split view of both versions of the pocket city you traverse through. there's differences like areas only being accessible in one version of Autumn Bay. or events that only happen in one or the other.
theortically if there were a developer who spied on people's game playthroughs and changed things in real time to make it harder for them, what might be said game developer's motivation?
Hi everyone! Enjoying this nice long weekend. How are you all doing? :)
I just successfully tested having events check if specific actors are in a particular party slot and then changing image to match. This will let me make scenes take into account who is in the party at the time and arrange them accordingly - this is important since I'll have extra actors beyond current party. The script used is the same from MV and is compatible with my current core plugin setup in MZ. Thank goodness.

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