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Yeah, different coat colors/patterns and manes/tails would be pretty cool.
How do I install it properly?
You need to ensure that the sprite images are placed in the "characters" folder of your project (project>img>characters).
For the Hine villagers you don't need to do anything else, as the entire sheet is sized so you can just use them directly. For a single character sheet like the riding guard or one of the spear-wielding guards on his own, make sure you rename the file so that it has a "$" sign in front of it (ie. "$GuardRiding") - the "$" symbol tells the program to divide the total size of the image into 4 equal rows and 3 equal columns. It is typically used for single characters. In your characters folder you will notice the big monster sprite has that same $ in front of its name. That sheet is also divided into 4 rows of 3 columns, despite being different in size than your standard sprite sheet.
Understanding how "$" and "!" works in regards to sprite sheets allows you to do some interesting things. Like making unit sized formations of soldiers to add a bit more oompfh to your armies:
View attachment 116882
This image I named "$Army1", and it moves like a regular characters sprite sheet. Plop a few of those down next to one another and you've got yourself an actual force of soldiers on the march.
View attachment 116883 View attachment 116883 View attachment 116883
Hope that helps. If not, feel free to hit me up in pm or ask here again.