Yeah, different coat colors/patterns and manes/tails would be pretty cool.
You need to ensure that the sprite images are placed in the "characters" folder of your project (project>img>characters).How do I install it properly?
Aaah, Okay, thank you very much. And I may take you up on pm thingYou need to ensure that the sprite images are placed in the "characters" folder of your project (project>img>characters).
For the Hine villagers you don't need to do anything else, as the entire sheet is sized so you can just use them directly. For a single character sheet like the riding guard or one of the spear-wielding guards on his own, make sure you rename the file so that it has a "$" sign in front of it (ie. "$GuardRiding") - the "$" symbol tells the program to divide the total size of the image into 4 equal rows and 3 equal columns. It is typically used for single characters. In your characters folder you will notice the big monster sprite has that same $ in front of its name. That sheet is also divided into 4 rows of 3 columns, despite being different in size than your standard sprite sheet.
Understanding how "$" and "!" works in regards to sprite sheets allows you to do some interesting things. Like making unit sized formations of soldiers to add a bit more oompfh to your armies:
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This image I named "$Army1", and it moves like a regular characters sprite sheet. Plop a few of those down next to one another and you've got yourself an actual force of soldiers on the march.
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Hope that helps. If not, feel free to hit me up in pm or ask here again.