ian_8819

Villager
Member
Joined
Apr 15, 2021
Messages
6
Reaction score
1
First Language
Español
Primarily Uses
RMMV
Thank you very much, I will make good use of your Tiles and designs, I promise to give you a copy as soon as I have a demo, they are great !!!
 

SDesires

Warper
Member
Joined
Mar 7, 2021
Messages
2
Reaction score
10
First Language
English
Primarily Uses
RMMV
Lurker here, but I have to say, @hiddenone, you are very talented and I absolutely love your work! Out of curiosity, have you ever made any tutorials on how you make your assets? If you have and I haven't come across it yet, then I do apologize.

I hope that you have a wonderful day and stay safe! :)
 

CrisR82

Lord of the Pandas
Member
Joined
Oct 15, 2012
Messages
28
Reaction score
10
First Language
English
Primarily Uses
RMMV
Lately I've been messing around with Schlangan's Extended Character Generator and encountered a bunch of problems importing the resources from the Kitchen Sink pack due to file names. After spending some time on renaming and re-sorting, I compiled everything in a pack that is ready for direct importing in the Extended Generator that I wanted to share with everyone else that wants to use them without spending time on manual fixes.

Download link:
(yes, I asked hiddenone before posting)

The changes performed to the files are:
  • File names have been corrected (mostly the icons, but some parts had missing letters or numbers).
  • Beast bodies changed from "FacialMask" to "Body" type. This change includes modification to the mask files for proper coloring, addition of eyes and underwear in the sprites, neck parts were added/linked and modification to the icon to reflect these. The original "FacialMask" type files are also included in "Unnecessary Parts" folder if anyone prefers to use them like that instead.
  • Character parts where a file is missing to completely represent it on the sprite or face have been separated in a "Missing Components" folder.
  • A Readme.txt file with the corresponding copyright info and general details on the re-pack was included (as the icons and some other files had the creators' names in them and those had to be removed, this seemed like the best way to provide clarity).

Hope this is of use to you guys and gals.

Also I can't express enough thanks to hiddenone and Avery for giving us all these really high-quality character parts.
 

kevin olsen

Villager
Member
Joined
Sep 26, 2017
Messages
26
Reaction score
1
First Language
norwegan
Primarily Uses
RMVXA
Um... where can i find the stuff... to me it all looks like images that can only be saved alone, and the generator does not accept that, with all that tvd, tv, sv and variation crap ugh why does it have to be so f'ing complicated to make 1 single royal knight (goddamn lack of helmets)
 

gothicvoid

[GothicVoid]
Veteran
Joined
Feb 14, 2019
Messages
301
Reaction score
400
First Language
English
Primarily Uses
RMMV
Um... where can i find the stuff... to me it all looks like images that can only be saved alone, and the generator does not accept that, with all that tvd, tv, sv and variation crap ugh why does it have to be so f'ing complicated to make 1 single royal knight (goddamn lack of helmets)
The generator pieces that are bases, you could technically either replace your current base in the generator files... or you take them into another program (either aesprite, a paint program like Gimp, or other sprite maker program) in which you would manually lay each layer on top of each other.
The other generator pieces will work in the folders, as long as you name them correctly, which is the hiccup many find because it is a little technical if you dont know what you are doing. I suggest making a back up of your generators.... just for that reason. (I had to reset mine 4 times - 2 which were because of pc issues not naming issues. its not fun) or you can do as i suggested in the first bit with manually placing the pieces in some other program. personally i like this better, because then you can tweak the colors better and placements of parts or removal of pixels makes it easier then just dumping it into an auto generator and being done with it.
The sprites supplied are all premade, so those would be saved into your character folder.

I hope im interpreting your inquiry correctly... the only other thing i can think is that you click the little dudes beside the "click me!" text.. which gives you a direct DL to the zip files. Otherwise im sorry and hope you get it figured out! :kaoeh:
 
Last edited:

Not_BigM

Warper
Member
Joined
Jun 12, 2021
Messages
3
Reaction score
1
First Language
English
Primarily Uses
RMMV
Hi, I'd just like to say thanks. I've been using your Tall MV sprite for my game I really like it.
 

Kruesser

Villager
Member
Joined
May 9, 2021
Messages
14
Reaction score
0
First Language
English
Primarily Uses
RMMV
Lately I've been messing around with Schlangan's Extended Character Generator and encountered a bunch of problems importing the resources from the Kitchen Sink pack due to file names. After spending some time on renaming and re-sorting, I compiled everything in a pack that is ready for direct importing in the Extended Generator that I wanted to share with everyone else that wants to use them without spending time on manual fixes.
I can't thank you enough for this!
 

busbuzz

Veteran
Veteran
Joined
Jun 17, 2021
Messages
37
Reaction score
11
First Language
English
Primarily Uses
RMMZ
You are my hero. You have the only good looking SV Animated battlers out there. Thank you for sharing this with us
 

tanker

Villager
Member
Joined
Jun 23, 2015
Messages
10
Reaction score
0
Primarily Uses
Do you have generator parts of modern punks? i really like your character packs
 

cetra777

Villager
Member
Joined
Sep 18, 2018
Messages
5
Reaction score
5
First Language
English
Primarily Uses
RMMV
I just wanted to say thank you for making all of this available. RPG Maker is my hobby and it is always so cool to find new things and try things out. I realized this pack has been my backbone forever and I have never said thanks. So thanks! :hswt:
 

Latest Threads

Latest Profile Posts

Did you know that 90% of people in the world use the number in their sentence as they see fit?
It's been a long time since I was here but I have a lot of updates... btw I am teaching again about game programming and game design in some schools here in Brazil hahahaha It's good to see kids and teens learning this kind of thing!
welp, I literally can't continue working on ALEX now that my MZ trial is up (unless I somehow place in the jam which I don't remotely deserve to for my unfinished crap) so I am back on my bullshit
some test stuff. Empty for now. My other project (this project) needs more attention. The lagging really kicks up when I try to capture gameplay. ✨

Forum statistics

Threads
113,887
Messages
1,078,214
Members
147,980
Latest member
gpc_826
Top