Hide Actor Window when Animation is Playing

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Hello everyone..


I like making battle animations, but for me it is very annoying to see your animation blocked by the Actors Window when it is playing...


Like this..





magic cannon bug.png


It's a shame that the green orb thing is covered by the blue window.. thing..


I'm using Yanfly Battle Engine.


So, my question is.. Is it possible to hide just the blue window only when executing a turn ? That means the window (the actor's faces are still there) disappears temporarily


then reappears when it is time to choose action on the next turn. 


Thank you.

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Archeia

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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
 
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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
Didn't expect I'm gonna need a script for that.. Thanks
 

Archeia

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It involves modifying the RGSS file (you are using a script).


However there are different ways of doing this.


1.) Change Windowskin when in battle where the windows are not in the Window file.


2.) Change the opacity of Battler_Status window to 0 in the script.
 
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It involves modifying the RGSS file (you are using a script).


However there are different ways of doing this.


1.) Change Windowskin when in battle where the windows are not in the Window file.


2.) Change the opacity of Battler_Status window to 0 in the script.
I take whichever is the best I guess... I'm not good at modifying stuffs :)
 

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