- Joined
- Mar 29, 2016
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- 18
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Hello everyone!
I wasn't sure if I should put this here or in another forum. I am currently working on a game with a friend in MV and one thing we'd like to do is a limit break type system. It's coming along fairly well, but one thing we would like to do is hide the limit break menu until the limit break bar is full. Then the limit break menu would appear for that character. I haven't been able to find any plugins or in game commands for that.
To explain it in other words in case it's not clear what I am looking for: Let's say that a character, Joe, has a move that costs 100 TP put in the "special" skills menu. I want the special skill menu to only in battle if Joe has 100 TP available to use. Otherwise, it doesn't appear at all.
Does anyone know of any way to accomplish that, or if there are any plugins that can make it happen?
Thanks in advance for any assistance!
Be cool and smile, everyone!
I wasn't sure if I should put this here or in another forum. I am currently working on a game with a friend in MV and one thing we'd like to do is a limit break type system. It's coming along fairly well, but one thing we would like to do is hide the limit break menu until the limit break bar is full. Then the limit break menu would appear for that character. I haven't been able to find any plugins or in game commands for that.
To explain it in other words in case it's not clear what I am looking for: Let's say that a character, Joe, has a move that costs 100 TP put in the "special" skills menu. I want the special skill menu to only in battle if Joe has 100 TP available to use. Otherwise, it doesn't appear at all.
Does anyone know of any way to accomplish that, or if there are any plugins that can make it happen?
Thanks in advance for any assistance!
Be cool and smile, everyone!

