High fantasy bundle roads

trigora

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I'm trying to make a game map in Tiled using the High Fantasy Mega-Bundle. My issue is that with the tilesets that are included there doesn't seem to be a way to construct any kind of road or path on a grassy plain. The other tilesets I've used had the road textures in 3x3 squares with 4 corners, 4 edges and a center fill which allows for maping plenty of road options. This tile pack on the other hand only appear to include 2x2 road squares of road texture with only corners and frankly that's makes for a pretty garbage looking road. Is there something I'm not seeing about the tile set or a technique I don't know?

Any help would be greatly appreciated, Thank you. 
 

Shaz

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I've moved this thread to Product Discussion and Support. Please be sure to post your threads in the correct forum next time. Thank you.
 

Jesse - PVGames

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Which pack(s) do you have? All of the textures for things likes dirt roads, grass, etc, are all set up like the Auto Tiles for VX Ace, so each texture is broken up into 16x16 segments, not 32x32.
 

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