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Would it be a good idea if I made higher level spells and skills have side effects (other than higher cost)


For example Fire I would be a regular fire spell, Fire II would be stronger but inaccurate and Fire III would lower the user's magic stat and Fire IV would halve the user's magic, etc. This would make it so that the characters can learn stronger versions of the spells and skills they already have, but the weaker versions wouldn't be completely useless. Would this be a good idea or am I missing something that actually makes this a terrible idea?

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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