Highly customisable Main Menu Maker (like SRD Hud Maker)

Hahasea

Veteran
Veteran
Joined
Jul 4, 2019
Messages
151
Reaction score
17
First Language
English
Primarily Uses
RMMV
Forgive me if something like this already exists, but I've had not luck finding it, although it would surprise me if it didn't.

Does anyone know if there's something that works like SRDude's Hud Maker, but for the main menu? So you can customise the appearance and which modules go where? And if this doesn't already exist, someone make it plzzzzzzzzzzzz....

In the meantime, are there any plugins that come close?
 

Eliaquim

Hakuen Studio
Veteran
Joined
May 22, 2018
Messages
1,695
Reaction score
1,113
First Language
Portuguese - Br
Primarily Uses
RMMZ
Hi!
Like sed hud maker(with a interface in game), I know the super tolls engine(from srd too).
But he only changes opacity, width, height, lineheight, x and y position of the windows.
 

Hahasea

Veteran
Veteran
Joined
Jul 4, 2019
Messages
151
Reaction score
17
First Language
English
Primarily Uses
RMMV
Hi!
Like sed hud maker(with a interface in game), I know the super tolls engine(from srd too).
But he only changes opacity, width, height, lineheight, x and y position of the windows.
Ah of course! Yeah, it seems like it has less functionality than the HUD tool, but perhaps by combining it with a custom background image I could get a similar effect. Thanks!
 

zerobeat032

Cloaked Wanderer...
Veteran
Joined
Mar 28, 2014
Messages
298
Reaction score
335
First Language
English
Primarily Uses
RMMV
There's the Luna MV Engine if you're willing to pay for it... it pretty much uses javascript and coding to change almost any standard window in the game, including menus. I didn't take any screens but I actually was able to use custom backgrounds in my menu and have everything be selectable and whatnot. https://archeia.itch.io/luna-engine-mv I'd look into it at the very least. I can't think of anything else that offers the depth of customization that this does, tho it's not drag and drop like SRD Hud Maker or anything. the manual is helpful tho, as are the examples.
 

Hahasea

Veteran
Veteran
Joined
Jul 4, 2019
Messages
151
Reaction score
17
First Language
English
Primarily Uses
RMMV
There's the Luna MV Engine if you're willing to pay for it... it pretty much uses javascript and coding to change almost any standard window in the game, including menus. I didn't take any screens but I actually was able to use custom backgrounds in my menu and have everything be selectable and whatnot. https://archeia.itch.io/luna-engine-mv I'd look into it at the very least. I can't think of anything else that offers the depth of customization that this does, tho it's not drag and drop like SRD Hud Maker or anything. the manual is helpful tho, as are the examples.
Thanks, that looks pretty handy. I especially like that you can use variables!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,849
Messages
1,016,975
Members
137,563
Latest member
cexojow
Top