- Joined
- May 10, 2016
- Messages
- 446
- Reaction score
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- First Language
- French
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Hi, I us this script: http://himeworks.com/2015/10/custom-page-conditions-mv/#comment-105591
basicly it's autorize to put variety of condition to an event.
UNfortunatly I found a bug.
If I put for condition a conditional brench with this: $gameParty.leader().hasSkill(1)
that will work in most case but...
If for exemple, my second party member have the skill and I go in menu for switch it to the leader position, that will not work immediatly. That will only work after I speack with another npc that affect variable or party member.
If i go to menu to equip a weapon that give the skill to my leader, that work.
Any idea where that comming from and how solve it?, thanks.
basicly it's autorize to put variety of condition to an event.
UNfortunatly I found a bug.
If I put for condition a conditional brench with this: $gameParty.leader().hasSkill(1)
that will work in most case but...
If for exemple, my second party member have the skill and I go in menu for switch it to the leader position, that will not work immediatly. That will only work after I speack with another npc that affect variable or party member.
If i go to menu to equip a weapon that give the skill to my leader, that work.
Any idea where that comming from and how solve it?, thanks.
