HIME Scope Change Rules, basic question

Vollerei

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http://himeworks.com/2016/04/scope-change-rules/


Using this mod I'm not quite able to decipher how to bind the scope changing to a key, which is what I would like to accomplish. Using the formula reference found on related website, I find this function:


Input.isTriggered("BUTTON"), and thus only tried to use this bit of code in an item's notebox.


<scope change rule: 1-enemy>


Input.isTriggered(shift)


</scope change rule>


But when I try to select the item in game, the game only tells me


"ReferenceError


shift is not defined"


Picture for reference: http://prntscr.com/b4ycdj
 
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