Hime State Damage Modifiers - Hiding Damage Popup

Soryuju

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I'm using Hime's State Damage Modifiers plugin (http://himeworks.com/2015/11/state-damage-modifiers/) to create a state which adds MP damage to a character's physical attacks. I'm using the b.gainMp command to achieve this, but I wanted to know if it's possible within the plugin to hide the MP damage popups which occur each time (without hiding the regular HP damage from the attack).

Is there a script which would allow this? Thanks!
 

Ahuramazda

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I cant test right now, but try something like this?
Code:
b._mp += (value)
That is something I use for my enemy melee attack, and it doesn't show a popup in Yanfly's stuff, so it may work.
 
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Soryuju

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That seems to work! That will save me a lot of effort compared to doing it all through dummy states and action sequences. Thanks!
 

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