- Joined
- Apr 19, 2018
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- RMMV
I'm using Hime's State Damage Modifiers plugin (http://himeworks.com/2015/11/state-damage-modifiers/) to create a state which adds MP damage to a character's physical attacks. I'm using the b.gainMp command to achieve this, but I wanted to know if it's possible within the plugin to hide the MP damage popups which occur each time (without hiding the regular HP damage from the attack).
Is there a script which would allow this? Thanks!
Is there a script which would allow this? Thanks!

