HIME_EnemyReinforcements: Applying states to individual enemies?

Discussion in 'Javascript/Plugin Support' started by Papillon, Dec 2, 2019.

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  1. Papillon

    Papillon Veteran Veteran

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    Hi there. I've run into some trouble with Himework's Enemy Reinforcements.
    I want to summon an enemy and then apply or remove a state from it, but I can't quite work out what to call. I've been playing around in the console but can't seem to find a proper function for it.
    Is it possible?
     
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  2. Papillon

    Papillon Veteran Veteran

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    Never mind I was overthinking it.
    The summoned enemies can go over the limit of 8 so you can just use
    Code:
    $gameTroop.members()[enemy index]
    for anything you summon.
     
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  3. Kes

    Kes Global Moderators Global Mod

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    This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

     
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