HIME_RandomEncounterEvents Plugin Setup for MV

Discussion in 'Javascript/Plugin Support' started by Yawgmoth, Oct 9, 2019.

  1. Yawgmoth

    Yawgmoth Veteran Veteran

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    Hi all, I am trying out a new plugin that allows me to call a common event before a random encounter. In this case I am calling a battle intro. This plugin requires me to set a variable id in the plugin's parameters and create a common event. During test play it tells me to press F9 and alter the variable inputting my common event's ID. I've done this and can get the common event to activate on a random encounter. The issue is I have to do this during every test play. How do I make this permanent? I'm sure I am missing something simple.

    http://himeworks.com/2015/11/random-encounter-events-mv/

    Thank you for your time!
     
    #1
  2. bgillisp

    bgillisp Global Moderators Global Mod

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    I've moved this thread to plug-In Support. Please be sure to post your threads in the correct forum next time. Thank you.

     
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  3. JGreene

    JGreene Veteran Veteran

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    #3
  4. Yawgmoth

    Yawgmoth Veteran Veteran

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    @JGreene Thanks, I forgot about presetting variables all together. I suppose I was more caught up on the new plugin. I will be trying this out tomorrow. So I think I set the variable at the start of the game but I am not sure how to alter the plugin's parameter during game play without using F9.
     
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  5. JGreene

    JGreene Veteran Veteran

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    Unless you were to bind a common event to a hotkey to modify the variable, you wouldn't be able to change it without F9. But that is something you can do as well.
     
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