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- Jan 4, 2013
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- RMVXA
I've been using Hime's great Shop Plugin for VX Ace successfully for awhile, but I recently realised that when I post an update to my game, if I've added items to a shop, the new items won't appear if the player has already visited that shop. This is presumably because once the shop is visited/processed once, it does not run the "Shop Processing" item again, only adding single line code that adds/removes goods?
Is there a way for me to have an event force a "Hime ID" shop with an existing id to "refresh" and re-process its Shop Processing list of initial items? I thought it would perhaps be "refresh_shop(shop_id)" but I can't get that to work without errors.
If anyone at all can help with this, even if the answer is "no", I'd really appreciate it!
I posted this question under the script's thread itself, but haven't had a reply so am hoping it is noticed here (where perhaps the question better belongs anyway).
Is there a way for me to have an event force a "Hime ID" shop with an existing id to "refresh" and re-process its Shop Processing list of initial items? I thought it would perhaps be "refresh_shop(shop_id)" but I can't get that to work without errors.
If anyone at all can help with this, even if the answer is "no", I'd really appreciate it!
I posted this question under the script's thread itself, but haven't had a reply so am hoping it is noticed here (where perhaps the question better belongs anyway).
