Hmind sharing resources

Discussion in 'RPG Maker MV Resources' started by hmind, Oct 25, 2015.

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  1. hmind

    hmind Veteran Veteran

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    I will use this thread to share some of the resources i create while getting around with MV.

    For a start, here are some tiles: 2 trees and an edited grass autotile that does not look that much like a square as the standard one does.

    lazy work, but they do good work as a dummy for me.

    (how to use: add manually to your custom tilesets. for example trees to TileD and grass to TileA2)

    [​IMG][​IMG]

    [​IMG]

    720p stretch-corrected, resized MV battlebacks (resolution is 1400x800px)

    (how to use: move into your project folder under \img\battlebacks1&2.)

    get it here (144MB)

    Character generator hair gradients for partly more vibrant colors, missing colors, and multi color gradients

    (how to use: move into your RPGMV install folder under \Generator.)

    [​IMG]

    I noticed that the eye color is barely visible in the character generators overworld sprites. so here are my edits to make eyecolor changes visible.

    (how to use: move into your RPGMV install folder under \Generator\TV\Male&Female.)

    get it here (16 kB)

    here is the titles pack for 720p

    (how to use: move into your project folder under img\titles1.)

    get it here (32MB)

    battle popups

    (how to use: move into your project folder under img\system.)

    [​IMG]

    terms

    Present and future resources of this thread are to be credited for the use in free games/projects/etc created with RPG Maker MV.
    Permission for commercial use or editing / other not mentioned cases, is not granted without contacting me.
    Update: You don't need to contact me for commercial use. I appreciate it if you tell me about your project though.
     
    Last edited: Sep 17, 2017
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  2. hmind

    hmind Veteran Veteran

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    updated gradients and battlebacks

    updated eyecolor overworld base edits

    updated 720p titles1
     
    Last edited by a moderator: Oct 26, 2015
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  3. Jtanooki

    Jtanooki Trinity Siren Member

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    The overworld eyecolor edit is great! Just what I needed, because as you said, you can barely notice the difference with the default ones.

    Thanks hmind!
     
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  4. hmind

    hmind Veteran Veteran

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    thx, good to see someone finds it useful :)

    also, an update: battle popups
     
    #4
  5. NarikoStudios

    NarikoStudios Lover of Catgirls Veteran

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    How do I add the hair gradients?
     
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  6. Sharm

    Sharm Pixel Tile Artist Veteran

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    DragonSoftware, that's a support question and doesn't belong here.
     
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  7. Ghost of Christmas Kloe

    Ghost of Christmas Kloe Ghost of a Princess Seagull Veteran

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    Just go to your Mv folder and find the generator folder, then make a copy of your Gradients file that is theere (just in case) then overwrite the one that is there with the one hereĀ  :D Easy peasy!
     
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  8. NarikoStudios

    NarikoStudios Lover of Catgirls Veteran

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    Thankyou
     
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  9. hmind

    hmind Veteran Veteran

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    sorry, somehow e-mail notifications are sent straight to my spam folder. and thank you kloe for answering. the chargen eyecolor edits are used the same way (folder structure in the .zip file). i will update the opening post with information on "how to use".
     
    #9
  10. superhero12

    superhero12 Warper Member

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    Nice!!
     
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  11. yeye on est la

    yeye on est la Villager Member

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    Hey man! Can I use the tree in my commercial game?

    Thank you and awesome work!
     
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