Hmind sharing resources

hmind

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I will use this thread to share some of the resources i create while getting around with MV.

For a start, here are some tiles: 2 trees and an edited grass autotile that does not look that much like a square as the standard one does.

lazy work, but they do good work as a dummy for me.

(how to use: add manually to your custom tilesets. for example trees to TileD and grass to TileA2)





720p stretch-corrected, resized MV battlebacks (resolution is 1400x800px)

(how to use: move into your project folder under \img\battlebacks1&2.)

get it here (144MB)

Character generator hair gradients for partly more vibrant colors, missing colors, and multi color gradients

(how to use: move into your RPGMV install folder under \Generator.)



I noticed that the eye color is barely visible in the character generators overworld sprites. so here are my edits to make eyecolor changes visible.

(how to use: move into your RPGMV install folder under \Generator\TV\Male&Female.)

get it here (16 kB)

here is the titles pack for 720p

(how to use: move into your project folder under img\titles1.)

get it here (32MB)

battle popups

(how to use: move into your project folder under img\system.)



terms

Present and future resources of this thread are to be credited for the use in free games/projects/etc created with RPG Maker MV.
Permission for commercial use or editing / other not mentioned cases, is not granted without contacting me.
Update: You don't need to contact me for commercial use. I appreciate it if you tell me about your project though.
 
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hmind

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updated gradients and battlebacks

updated eyecolor overworld base edits

updated 720p titles1
 
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Jtanooki

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The overworld eyecolor edit is great! Just what I needed, because as you said, you can barely notice the difference with the default ones.

Thanks hmind!
 

hmind

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thx, good to see someone finds it useful :)

also, an update: battle popups
 

Sharm

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DragonSoftware, that's a support question and doesn't belong here.
 

Ghost of Christmas Kloe

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How do I add the hair gradients?
Just go to your Mv folder and find the generator folder, then make a copy of your Gradients file that is theere (just in case) then overwrite the one that is there with the one here  :D Easy peasy!
 

hmind

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sorry, somehow e-mail notifications are sent straight to my spam folder. and thank you kloe for answering. the chargen eyecolor edits are used the same way (folder structure in the .zip file). i will update the opening post with information on "how to use".
 

yeye on est la

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Hey man! Can I use the tree in my commercial game?

Thank you and awesome work!
 

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