Holders Animated Battlers(MZ-MV-XP-VXAce)

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I think how the visual weapons work and what the options are would be nice on the front page. It not only gives useful information, it also reinforces the fact that these sprites are versatile.

Ofc this isn't to say that other things shouldn't be there as well.
Been trying to think how to do that, like it's going to have to be something visually, but not to look like it's just default replacements for weapon attacks.
 

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Edit:

LancerFlame.gifLancerPetal.gifLancerTri.gifLancerTwirl.gif

Redone the main post and added some examples of different equipped weapons.

Hopefully it shows more of what's in everything.
 

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1683467662845.png
Existing wands plus new wands to be released soon, once I finish the Wizard Sally. These are their icons.

If anyone wants to create their own wands or any weapon for these battlers then I'm always happy to except submissions, help configure the positions or dimensions.
 

Kes

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The new first post looks really impressive.

One thing that struck me were the wonderful battle transitions in your final video about battle backgrounds. Are there instructions for how to do this?
 

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The new first post looks really impressive.

One thing that struck me were the wonderful battle transitions in your final video about battle backgrounds. Are there instructions for how to do this?
I'm pleased that it's took a turn for the better.

Those look like Mog scripts, those are just showcase videos of other people using them and a couple of how to's.
 

Kes

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Thanks for the info. I don't think Mog is an option for me with all the plugins I already have.
 

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Sally1.gif
Sally, the feisty heroine that's not to be messed with.
Many different attack poses, ways you can use her to devastate the battlefield. Attack examples below
40 animated battlers + 414 weapons


WizardWand.gif
WizardMask.gif

Thinking about an archer for the next release. Still in the planning phase on that but also thinking about a new enemy.

Folder file totals
Code:
Anim - 173 (Animated battler sheets [anim])
Face - 0 (144x144px large actor face graphics [face])
Single - 173 (160x160px first frame of the sheet [single])
Turn Icon - 173 (32x32px actor face icon [turn])
Weapon - 848 (Visual weapon sheets below & -above)
Weapon Icon - 414 (32x32px weapon icon [icon])
Weapon Single - 414 (Individual large weapon images [single])
Enemy Drop Icons - 68 (32x32px enemy loot drop icons )
 
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Vandice1.gif08.png
New hero added - Vandice the Hunter/Ranger
More weapons! 30 Bows and 30 Guns


Plan was initially to go for the archer, but I needed to do a rework on this base so I killed two birds with one stone and did Vandice. There's now more attack poses and easier to edit weapons for this base. There used to be three different angles to be created and now there's only two.

Folder file totals:
Code:
Anim - 173 (Animated battler sheets [anim])
Face - 0 (144x144px large actor face graphics [face])
Single - 173 (160x160px first frame of the sheet [single])
Turn Icon - 173 (32x32px actor face icon [turn])
Weapon - 948 (Visual weapon sheets below & -above)
Weapon Icon - 474 (32x32px weapon icon [icon])
Weapon Single - 474 (Individual large weapon images [single])
Enemy Drop Icons - 68 (32x32px enemy loot drop icons )
 

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XP005B.gif09.png
New hero added to the free pack, variation of the knight for a masked hero or generic enemy knight.
Managed to get this one done with the weapons in 2 days.


Folder file totals:
Code:
Anim - 177 (Animated battler sheets [anim])
Face - 0 (144x144px large actor face graphics [face])
Single - 177 (160x160px first frame of the sheet [single])
Turn Icon - 177 (32x32px actor face icon [turn])
Weapon - 988 (Visual weapon sheets below & -above)
Weapon Icon - 494 (32x32px weapon icon [icon])
Weapon Single - 494 (Individual large weapon images [single])
Enemy Drop Icons - 68 (32x32px enemy loot drop icons )
 

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Just added 4 Mechaspheres to the free enemies pack.
2.gif
Size Comparison.gif
In game size comparison.
 

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NEW RELEASE.png
Kai- Squire/Mercenary
Kai 1A[anim].png
Kai 1B[anim].pngKai 1C[anim].pngKai 1D[anim].png
 

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NEW RELEASE.png
Demonpot
Demonpot A[anim].png
Demonpot B[anim].png
Demonpot C[anim].png
Demonpot D[anim].png
Demonpot E[anim].png
 

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NEW RELEASE.png
Mira1.gif

MiraExamples.gif
Mira 1A[anim].png

Mira 1B[anim].png
Mira 1C[anim].png

Mira 1D[anim].png
10.png

zAszb7.png
Includes:
56 hero animated battlers and turn icons plus single images
1128 visual equipment weapon files
564 weapons and icons​
 
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Imagine the potential of combining the base animations...with the Stella Character Generator.

I've just been inspired....
 

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Imagine the potential of combining the base animations...with the Stella Character Generator.

I've just been inspired....
Looks like that's free at the moment also, I'm sure they'll be similar combinations that will let you create portraits and characters for my battlers.
 

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NEW RELEASE.png
Sally2.gif
Sally 2A[anim].png

Sally 2B[anim].png

Sally 2C[anim].png
Sally 2D[anim].png

11.png
-Weapons in the itch free download as there's two sheets per weapon.-

View attachment 265615
Includes:
60 hero animated battlers and turn icons plus single images
1,168 visual equipment weapon files
584 weapons and icons​
 
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Grab everything here (free)

Kamura.gif12.png
Idle poses.gif

Kamura is fully finished and has many colour alterations and within the download from itch it comes with 30 new katana weapons and 30 dual wielding weapons. Icons and turn orders.
 

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