- Mar 16, 2012
- Reaction score
- First Language
- Primarily Uses
Holders Animated Battlers
These are now into the final version 3 -Streamline-
Everything from now on will work to this style, the definitive version of Holders Animated Battlers!
Holders Animated Battlers is a project which I started early 2011 time ago to give everyone who's developing an RPG a chance to have a consistent and solid collection of animated battlers.
Since then I've improved in what I can do and what I'd like to see this project be. It's now in it's third and final version and I've combined all my knowledge to start as a means to go on.
First goal I've set it to have a basic set of enemies and a full set of bases containing 15 classes! Each will have two different weapons available giving some nice alternative classes which will double the total class range to 30.
Actors and Enemies will follow the same style and format so they can even be used as either depending on your preference. I've created this to be as flexible as possible. Also with that the format style is not to that of any default RPGMaker engine, reason for this is that the engine keeps changing what's default. So outside scripts and plug-ins are always required to use these.
I've started creating guides and help to use these in whatever engine you're using. If you'd like to submit your own guide (Video or Text) I'm open to submissions.
Thank you and enjoy.
Starter pack - Free templates and MonstersThe best way to get started with using my animated battlers in RPG Maker (Version XP, VX, VXAce, MV or MZ) is to download the free animated battler templates for actors and enemies. Locating the script/plug-in which allows for custom actors and enemies. Then adjust the frames to 4 and poses to 14.
Included within my wordpress - animatedbattlers.wordpress are setup guides for which ever version you're using. Some are still being constructed but the scripts/plug-ins themselves usually come with instructions on how to include various sheets.
The actors come ready with visual equipment but I've also created a guide on how to merge a weapon of your choosing with the actor if you don't want to use visual equipment within your project or if you'd like to use an actor as an enemy within your game (Possibly an opponent that joins your party).
Animated Battler Classes, Bases + Weapons
Archers use Bows for a variety of ranged strikes.
Alternative weapon Rifle for a Soldier class.
Fighters use Knuckles for a variety of punches.
Alternative weapon Mace for a Cleric Class.
Wizards use Wands for a variety of magic projectiles and spells.
Alternative weapon Mask for a Psychic class.
Monsters and Bosses
A free pack of 20 animated battlers, containing colour variations.
Which is a total of 128 animated battlers, this comes with 128 single frame images.
Plus as an additional bonus - Turn images which are 32x35.
RPG Maker MZAkea Animated Battle System 2 – By Raizen
RPG Maker MVBattler Graphic Setup – By Victor
Sideview Battler Enhancement – By Yami *Configuration Help*
RPG Maker VX AceVictor Engine – Animated Battle – By Victor Sant
TSBS – Theolized Sideview Battle System – By TheoAllen
Animated Battlers – By Jet
Animated Battlers – By Fomar0153
Animate Enemies – By Rhyme
Tankentai Sideview Battle System v1.00 – Translator: Wishdream
Animated Battles – By Galv
Battle Pets – By Galv
Battle Cut-In graphics by Archeia/Nessiah in Archeia’s RTP Workshop.
RPG Maker VXAnimated Battlers VX – DerVVulfman
Animated Battler Graphic Script V1.0 – By Neon Black
RPG Maker XPAnimBat Animated Battlers – Comprehensive – By DerVVulfman
ACBS – Atoa Custom Battle System 3.2 – By Atoa
Moonpearl’s Animated Battlers – By Moonpearl
Videos by others from around the Web:
Send me a message if you'd like you video included here or if you'd like me to remove your own.