Thank you Wanting to get a bit better before I fully go for medusa, think that's why I tend to focus on the smaller battlers first.
For MV there's a way but it's very convoluted that I wasn't able to understand it.
MZ there's one that's almost finished and includes visual weapons for the actors. I'm really looking forward to getting my hands on it and I'm working with them to include some exclusive battlers and a weapon set.
Want to design a costume for an animated battler? I've just set up a section in my discord for just that!
Or alternatively post them here.
Front back and side please and also state which class from my planned list
I wrote a script everything worked fine until IDs and Names weren't being stored/called proper.. Turns out I used ' j ' instead of ' i ' for grabbing array element. 2 days of bug testing and rewriting to overlook a single little letter. I'm changing my default loop variables. Any recommendations? Maybe n & m? Kidding lol.
I might try the mechanical bull at the fair on Friday... for one of the challenges, if you stay on for two minutes, you win $200. I might give that a try and see if I win--I'm pretty good at holding on to things.
Remaking a more streamlined version of my Remote Move map skill in MZ, just one switch and one variable to handle everything. If you seen the Move skill in Golden Sun before, moving far away items with your mind is pretty cool