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Loving these! I'm partial to the Ring Blade riding witch, myself, but all very well done.
Thank you, I hope that's one I have fun with when it comes to doing the poses for them.
 

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Working on the Wizard which is very floaty.
Showing both weapon types here:
-Wand for normal magic class shenanigan
-Mask for psychic chaos.
 

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Looking good!
 

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Been getting things ready with for a Demo with Akea Animated battle system 2 for RPG Maker MZ
Just a progress update video.
 

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Hello! I'm currently working on my rpg maker vx ace Persona fangame, i wanna ask if your Victor animated battler has some kind of script code that play two actor battler animation at the same time?
The concept basically is the actor using skills, play their animation, and then play animation of another battler stand behind them as their persona.
Can you (or anyone else who see my comment) help me with this? Thank you
 

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Hello! I'm currently working on my rpg maker vx ace Persona fangame, i wanna ask if your Victor animated battler has some kind of script code that play two actor battler animation at the same time?
The concept basically is the actor using skills, play their animation, and then play animation of another battler stand behind them as their persona.
Can you (or anyone else who see my comment) help me with this? Thank you
Not sure how the persona thing works but the closest I know is the Mag/pet script. This is only four frames of a single pose which is situated behind the actor and has their own stats.
 

FighterBlade

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What happened to the first version?
 

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Updated my first post with some additional information on getting started, since these aren't plug and play and for early RM devs.
Also added the Free Monster Pack and Wizard job class.
Included information on the additional job class which is for each job.

In total there will be 15 job classes that double as another class depending on the weapon given to them.
So far theres;
Archer (Bow) > Soldier (Rifle)
Fighter (Knuckle) > Cleric (Mace)
Wizard (Wand) > Psychic (Mask)

What happened to the first version?
The first version is available on my DeviantArt account but I'll no longer be creating battlers that small and with weapons on the sheet itself.
 

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Let the bodies hit the floor! Been working on the unique dead pose for each class. It's getting tough with only a few more to do, trying not to duplicate any. Support me over on my itch https://holder-anibat.itch.io
Sprite-0001.png
 

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Updated https://animatedbattlers.wordpress.com/ with my plans going forward in 2022:

Hitting 2022 and I have gathered everything I need to finish the bases, and this is now my focus for the year. Having a complete set of 15 Bases doubling into 30 Job classes. Making available 150 weapons as the set is complete.
Unfortunately this means no further enemies till that’s complete.

With this I’m also sketching some costume designs to start selling them once complete. This will come with not just various colours but also a unique weapon set, icon, turn order, a full character picture, bust and face set. I’ve decided not to do character sets of each simply because there’s many different styles over the series and people tend to create their own.

Progress on the battlers hence forth may seem slow in release but I’m working on each pose for each class at a time. This means that when it comes to releasing them they’ll come fast! The three available now are enough for you to use as placeholders and for coders/scripters to create content with.

Stay safe <3
 

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Been working through the poses for each job class, today I've been able to get 9 out of 15 Struck/Damaged ones completed.
I could but didn't want to do the same pose for everything. So giving each one a unique look depending on what their job is.
GettingHit.png
 

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Progress update:

Most recent progress has been the completion of 2 poses for all bases.
The Defend poses are all complete as well as the State poses.

6 out of the 13 poses done for all 30 actor bases.

ProgressUpdate04.png


Weapons are also coming along, got a total of 74 unique weapons complete.
 

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Updated list of all the Plug-ins and scripts that will let you use my animated battlers:

RPG Maker MZ​

Akea Animated Battle System 2 – By Raizen


RPG Maker MV​

Battler Graphic Setup – By Victor
Sideview Battler Enhancement – By Yami *Configuration Help*


RPG Maker VX Ace​

Victor Engine – Animated Battle – By Victor Sant
TSBS – Theolized Sideview Battle System – By TheoAllen
Animated Battlers – By Jet
Animated Battlers – By Fomar0153
Animate Enemies – By Rhyme
Tankentai Sideview Battle System v1.00 – Translator: Wishdream
Animated Battles – By Galv
Battle Pets – By Galv
Battle Cut-In graphics by Archeia/Nessiah in Archeia’s RTP Workshop.


RPG Maker VX​

Animated Battlers VX – DerVVulfman
Animated Battler Graphic Script V1.0 – By Neon Black


RPG Maker XP​

AnimBat Animated Battlers – Comprehensive – By DerVVulfman
ACBS – Atoa Custom Battle System 3.2 – By Atoa
Moonpearl’s Animated Battlers – By Moonpearl
 

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Had a bit of time getting together all the poses and now that they're complete I've begun to finish the bases of each class. Adding to the already released 3 classes (Archer, Fighter and Wizard) the Acrobat joins the group.
This class uses a Yoyo to throw at the enemy. It can also double as a Rogue who will use a whip against enemies.

These all now have 4 Attacking poses that double as other uses, for example the second attack pose always attacks upwards - so this can double as an item use.


Still always looking to chat with scripters/plug-in creators/editors who'd like to include these within any battle system, doesn't have to be turn based. On grid battle screen, Fire emblem style cut away or something completely different. Just reply here or message me.
 

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