Holders MZ/MV battlers, characters and Icons.

Holder

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Separate from my Animated Battlers Streamline series, these are formatted for use directly into MZ and MV. Due to usually running out of first post image limit I can't make a all resources here post. What will be updated in here is the Icon sets.
For on map sprites I have used/edited parts of the character generator and existing MZ characters, please make sure you abide by the full official EULA.

Terms of Use:
-Free to use commercial and non-commercial
-Free to edit upon
-Free to distribute edits
-Free to rename actors/monsters/weapons for your own purpose
-Free to create additional resources such as faces, on map sprites based off my content
-Free to create scripts/plug-ins using this and or steamline content (ie- visual weapons)
-Not for NFT use
-Not to be compiled into a collection pack for distribution

NEW RELEASE.png

Rose 1
Battler:
Rose 1A - Spear Rose 1A.png
Rose 1B - Spear Rose 1B.png
Rose 1C - Spear Rose 1C.png
Rose 1D - Spear Rose 1D.png



Map sprite:
Rose 1.png


Icon sets:
Actor turn Icon
Turn Actor.png

Enemy turn Icon
Turn Enemy.png

Loot drops Icon
Loot Drops.png

Weapon Icon 1 Handed Axe
Weapon 1H Axe.png

Weapon Icon 1 Handed Sword
Weapon 1H Sword.png

Weapon Icon 2 Handed Axe
Weapon 2H Axe.png

Weapon Icon 2 Handed Sword
Weapon 2H Sword.png

Weapon Icon Bow
Weapon Bow.png

Weapon Icon Dagger
Weapon Dagger.png

Weapon Icon Gun
Weapon Gun.png

Weapon Icon Heavygun
Weapon Heavygun.png

Weapon Icon Mask
Weapon Mask.png

Weapon Icon Rapier
Weapon Rapier.png

Weapon Icon Shield
Weapon Shield.png

Weapon Icon Spear
Weapon Spear.png

Weapon Icon Stave
Weapon Stave.png

Weapon Icon Wand
Weapon Wand.png

Weapon Icon Yoyo
Weapon Yoyo.png

Visual Weapons aren't available in this format yet. If you would like to develop a plug-in which allows two weapon sheets (above/below the actor sheet) depending on what the user equips then you are free to do so with or without contact. If you do contact I can provide assets for this, and allow distribution with your plug-in release, or if you'd wish to develop a plug-in based off my streamline resources then also please feel free.

Any comments welcome, if you'd like to contribute with material, tutorials on how to use or anything you like then reply, send a message, reach me where you can.
Itch: -All my free work can be found here and it's regularly updated.
Discord: - see the progress, share your work or just hang out.
Twitch: - I stream working on graphics and in engine content on Sundays.
Youtube: - When I'm able I upload my streams or time-lapse.
Twitter: I share progress here and retweet your stuff.
 
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Kes

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This will be immensely useful to a lot of people.
Thank you for doing this. I can't imagine how many hours' work went into this.
 

Holder

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Need to do like a New release image for when I post a new set. Going to try my best to get as many on map sprites done also, including enemies, got some stuff to learn but I'm working on it:
MapGenie.gif
I think for some actors it's going to be weird having to give them a certain weapon.

@Kes I hope so! It's taken a solid 2 days to do what's in the first post there.

@ATT_Turan That armour colour is my personal favourite, I use it on almost all my battlers.

@GalacticGod it was tough to get them into that format, I had to also find out what sort of poses went into each row and what frame out of my 4 to sacrifice.
 

tropical8878

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That genie is awesome. I really like your art style.
 

Holder

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Thanks @tropical8878 I'm hoping it won't take too long to do on map sprites and bring over all my content for MV/MZ
 

Kes

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It's the wide open jaws that get me, particularly the one in the middle, third row.

I haven't yet thought of a way that this particular enemy could feature in my current project, but I'm working on it.

Thanks for the hard work.
 

Holder

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It's the wide open jaws that get me, particularly the one in the middle, third row.

I haven't yet thought of a way that this particular enemy could feature in my current project, but I'm working on it.

Thanks for the hard work.
Originally I did have the idea of giving it a body, but this thing alone looked fun enough.
So many angles to bite from XD
 

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NEW RELEASE.png
Mechasphere
Battler:
Mechasphere A.png
Mechasphere B.png
Mechasphere C.png
Mechasphere D.png

Gave myself 12 hours to complete this. Based off the RMMZ RTP enemy of the same name. Spins much better in 4 frames.

Size comparison:
Size Comparison.gif
 

Holder

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NEW RELEASE.png
Demonpot
Battler
Demonpot A.png
Demonpot B.png
Demonpot C.png
Demonpot D.png
Demonpot E.png

Map sprite
Demonpot.png
Avery had previously made a demonpot map sprite

ICON UPDATE.png
Loot Drops.png
-
Turn Enemy.png
 

C64_Mat

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View attachment 264285
Demonpot
Battler
View attachment 264286
View attachment 264287
View attachment 264288
View attachment 264289
View attachment 264290

Map sprite
View attachment 264291
Avery had previously made a demonpot map sprite

View attachment 264292
View attachment 264293
-
View attachment 264294

These are my favourite so far - well, along with the pumpkin. Just look great in motion.

Thank you so much for your hard work.

How should you be credited?
 

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