- Joined
- Nov 2, 2012
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- Spanish
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- RMMV
I have some doubts about some of ace's features:
-How does critical eva work exactly? Is it a value substracted directly from the attackers critical rate?
-Is skill success akin to accuracy?If not, how is it different?
-Is there a point to the default atacks having a "add state: normal attack" or is that just in case we wanted normal attacks to have some sort of state added?
-How does critical eva work exactly? Is it a value substracted directly from the attackers critical rate?
-Is skill success akin to accuracy?If not, how is it different?
-Is there a point to the default atacks having a "add state: normal attack" or is that just in case we wanted normal attacks to have some sort of state added?
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