I did some searching around and couldn't find a conclusive answer anywhere, feel free to link one if I missed something. Basically I'm wondering if (license-wise) it's possible to host an MV game on a GitHub repository (Like this: https://github.com/Seriell/GloryQuest) and host it using GitHub Pages? (If its not, let me know and I can take the repo down) I mean the individual json files would be fine, but the problems comes with resources. In order to be accessed from the GitHub Pages site, the resources need to be uploaded (ideally unencrypted) to the repo, but then you run into licensing issues. That project only uses base assets included in MV by default, there are no external plugins/scripts/resources to deal with, so it's all up to the licensing that the default engine stuff has. I guess one option would be to encrypt the assets, but then the git repo would get a bit confusing, making Pull Requests a nightmare. Having everything accessible like this is roughly the equivalent of uploading a VX Ace or similar game unencrypted, which is something that is done a lot. The problem being that you can access sound/graphic resources directly from the GitHub repository/project folder. But even then, if it wasnt available on GitHub, any unencrypted game uploaded to the web can have its assets stolen by simple debug tools on your browser (Won't go too much into this, but its not too hard, hence the concern) This is all a bit confusing so I'd like some kind of clear answer, if not for this project but for future ones. And again, if the answer is no and you want me to make the repo private or delete, I can do that.