TESTOSTERONE

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PluginName: WR_HoverOn_ItemToolTip
Author: Alex Gordy

TERMS OF USE:
Credit Wind Ryder
Do not redistribute the plugin but link back to this post instead.
Post: https://forums.rpgmakerweb.com/index.php?threads/hover-over-item-in-window-message.156581/

DO NOT CHANGE THE HEADER OR TERMS OF USAGE.
Free to use in any project with proper credits.

Version: 1.0.2

Description:
The plugin requires YEP_MessageCore.js and YEP_ItemCore.js and should be placed under those two.

1. Inside a window message, when you use an item, armor, or weapon tag, you can make this item a "hover-over" item by using \BEGIN and \END keywords.

2. Upon hovering over this item with your mouse, helpful information can be displayed, which comes from the item's NOTE tag in the database.

ScreenShot_Window_Message_HoverOn.jpg

ScreenShot_Window_Message_HoverOn_PluginSettings.jpg

ScreenShot_Window_Message_HoverOn_Database.jpg

ScreenShot_Window_Message_HoverOn_MessageEncoding.jpg

History:
  • 2023-05-12 (v1.0.2) - Fix for a potential crash when game actor isn't found.
  • 2023-04-25 (v1.0.1) - Fix for when the window message does not start at the beginning of the screen.
  • 2023-04-10 (v1.0.0) - First Release.

Download from Google Drive
 
Last edited:

TESTOSTERONE

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@Ms Littlefish or if another incredible mod is available, could you please move this to JS Plugin Releases (RMMV) as this is now complete.
 

xabileug

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is it possible when mouse hover over picture? like picture ID is the identifier for tooltip to appear?
 

TESTOSTERONE

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hey @xabileug, since there is no mapping between picture ID and item/weapon/armor ID, this might be too complicated to do.

Also, are you displaying the picture inside a message window? This is only for message windows.
 

Asothin

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BUG: Mouse hover does not function as intended when hovering over text when Word Wrap from YEP_MessageCore is Enabled.
GIF 30-05-2023 19-52-07.gif
1685472798301.png

Not a critical bug since Word Wrap is only a QOL for the text editor and can easily be disabled as shown. But it might be worth at least adding a note about it in case others run into the same issue. Tested on a fresh project with default settings.
 

xabileug

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hey @xabileug, since there is no mapping between picture ID and item/weapon/armor ID, this might be too complicated to do.

Also, are you displaying the picture inside a message window? This is only for message windows.
Oh, it's only for message windows.. so if i use custom message plugins that resize and show picture, i may i find a get around. thanks
 

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