- Joined
- Jun 8, 2020
- Messages
- 20
- Reaction score
- 1
- First Language
- English
- Primarily Uses
- RMMV
How are item effects represented in the JavaScript? I have been trying to figure out how to choose which aspects of an item are randomized when using Yanfly's independent items. I have already read through Yanfly's plugin's code and did not see anything there about it. Although, maybe I missed it. Some of the effects that I care about the most are HP and MP recovery and Damage. I am currently reading through the rpg_core.js and have not found anything yet. Although I am only about 1/3 of the way through and by no means understand it all. If anyone could show me where I could find the names used for these properties in the script.