How big is the tileset size of each part?

Speznat

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I mean,

A1 can max how big   ???x??? pixels?

and b and c?

and A2, A3, A4, A5, D, E??
 

AlecMachet

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If you look at the default tileset files, those are the correct size for 48x48 tiles. If you're using different sized tiles, you need to scale up evenly.
 

Andar

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There are six different tileset formats, and that format is more than just tilesize.


The five A# tilesheets are a combination of autotiles of different formats and regular tiles - and each POSITION on that tilesheet can only replaced with a different tile of the same type, not with other types of tiles.


The sixth format is the format for B to E tiles, each containing 16x16 tiles of 48x48 pixel. One of the Tilesheets needs an "empty" tile top left, that will be the very first tile on the B sheet.


Check the helpfile (F1) formore details on the different formats.
 

Speznat

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There are six different tileset formats, and that format is more than just tilesize.

The five A# tilesheets are a combination of autotiles of different formats and regular tiles - and each POSITION on that tilesheet can only replaced with a different tile of the same type, not with other types of tiles.

The sixth format is the format for B to E tiles, each containing 16x16 tiles of 48x48 pixel. One of the Tilesheets needs an "empty" tile top left, that will be the very first tile on the B sheet.

Check the helpfile (F1) formore details on the different formats.
everytime i try to press F1 it open my php storm to a html code without a link or something!

Can you simply link it the help guide??

Or give the user a website with the help guide? Or make a flipping book downloadable, or even do a fliping book. or let me print this out. or whatever,
 
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Andar

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The help file is a html file that should open in your browser, its location is


<your installation path> \RPG Maker MV/Help/index.html


Or simply look at the existing tilesheets, you should be able to see what kind of tile is positioned where.
 

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