- Joined
- Oct 9, 2019
- Messages
- 249
- Reaction score
- 27
- First Language
- korean
- Primarily Uses
- RMMV
I understand that the lucky stat affects the state condition.
but, how is it calculated? or state formula?
if actor A luck is 200 and enemy luck is 100
and actor A use 30% stun skill to enemy.
What is the actual value applied?
Plus one more thing
In Yanfly's Buff state core.
has buff formula is " this._buffs[paramId] * 0.25 + 1.0 "
what is this actually?
but, how is it calculated? or state formula?
if actor A luck is 200 and enemy luck is 100
and actor A use 30% stun skill to enemy.
What is the actual value applied?
Plus one more thing
In Yanfly's Buff state core.
has buff formula is " this._buffs[paramId] * 0.25 + 1.0 "
what is this actually?
