- Joined
- Feb 20, 2013
- Messages
- 143
- Reaction score
- 48
- First Language
- Thai
- Primarily Uses
- RMMV
First, let me elaborate. I am doing an event where when a specific dialogue appears based on the competition of multiple variables for the highest or a specific ranking. This is because my game is operated by a dating sim mechanic with an "affection point". For example, when cut scene plays to the certain point, one of the characters will say this to the hero.
Is comparison like this possible with the default RMMV editor? Or do I need a plugin for it? Thank you in advance.
For a sample context, there are five characters: Anny, Betty, Calsa, Daria, and Emy. Each character's affection point is dictated by the a variable "actor(x) Love Point". These five variables will be compared a moment before this message box appears. Whoever has the most (or second, or third, etc.) "actor(x) Love Point" will get to say the quote (ex. A = 10 > B, C, D, E). This message will be different based on the character who says it such as:I love you because...
My main issue is that I only know how to compare two variables at once. As such, trying to compare five at once can become very confusing. There is also a situation where I would like a character with the second/third most affection or even the least affection to get to say something.Anny: I love you because you're brave.
Betty: I love you because you're funny.
Calsa: I love you because you provides for me.
Daria: I love you because you are amusing me.
Emy: I love you because you reminds me of my brother.
Is comparison like this possible with the default RMMV editor? Or do I need a plugin for it? Thank you in advance.
