- Joined
- Feb 4, 2018
- Messages
- 105
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- Portuguese
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- RMMV
I want to custom it so i can at least use a specific animation, i actually go to the 001 Skill and change the Skill Animation, but it doesnt changes in battle, my character (hitting unarmed) use one specific animation but the monster does another, but both are using the same skill for sure. I'd like to know where the program is drawing this information from, and also change it
EDIT: I'm using those plugins, just basic Yanfly's stuff
This is my attack on the Skills tab

And this is my action sequence on the notetag (supposed to make the attacker move up to the target before striking it, basic stuff)
Thanks!
EDIT: I'm using those plugins, just basic Yanfly's stuff

This is my attack on the Skills tab

And this is my action sequence on the notetag (supposed to make the attacker move up to the target before striking it, basic stuff)
Code:
<setup action>
clear battle log
display action
immortal: targets, true
</setup action>
<target action>
move user: targets, front, 15, auto offset x +30
wait for movement
wait: 10
motion attack: user
wait: 10
attack animation: target
action effect
wait for animation
</target action>
<finish action>
immortal: targets, false
wait for new line
clear battle log
perform finish
wait for movement
</finish action>
Thanks!
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