How can I make a state that only one specified actor can affect it?

NoPiessadface

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Idk if anyone want or have thought of this but I really need it for my battle system.
 

Andar

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your description is incomplete.
please state what exactly you want some actor to be able and others not to be able

is that state on enemies or actors? what does "affect" mean?

if only one actor should be able to remove it, then give only that actor the skills that can remove it for example
 

NoPiessadface

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your description is incomplete.
please state what exactly you want some actor to be able and others not to be able

is that state on enemies or actors? what does "affect" mean?

if only one actor should be able to remove it, then give only that actor the skills that can remove it for example
didn't want it to overcomplicate much just a state that can affect only the specified actors enemies aren't included.
 

caethyril

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Sounds like you want one of these:
  • The State Rate trait affects the chance of a state being applied to the bearer. (0% = no chance.)
  • The State Resist trait makes it impossible for the bearer to have that state.
You can apply these traits directly to actors/classes and enemies, or indirectly via equipment/states.
 

NoPiessadface

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Sounds like you want one of these:
  • The State Rate trait affects the chance of a state being applied to the bearer. (0% = no chance.)
  • The State Resist trait makes it impossible for the bearer to have that state.
You can apply these traits directly to actors/classes and enemies, or indirectly via equipment/states.
hmmm... never actually thought of this myself thnks
 
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