- Joined
- Sep 30, 2018
- Messages
- 27
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- 4
- First Language
- Romanian
- Primarily Uses
- RMMV
So what I'm looking to do is have 2 statuses that interact with each other. In my case I want to have a status named "open wound". I'd like that in the case the player has that effect and is also poisoned, the poison to deal significantly more damage than it normally would. Is there any way to do this? If not, are there any plugins that can allow me to do this?

