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Hi all!

I want to give the player a chance to heal before they die due to walking on lava or from poison damage. That's such a lame way to get a Game Over. Think Super Metroid (if you know the reference). When the party's HP is running below, say 20%, I'd like a warning bell to go off to remind the player to cure up. How could I set up a common event to achieve this?

Thanks for the suggestions!

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