How can I remove the options button from the title screen?

TheBreaker24998

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Hello everyone, I hope you are very well, I am making a somewhat peculiar game, and I need to remove the options button that appears in the game title, the button should only appear in the menu within the game, how can I do it? Thank you very much!
 

standardplayer

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put this in a js file and save it



put it at the bottom of your plugins
JavaScript:
Window_TitleCommand.prototype.makeCommandList = function(){
    this.addCommand(TextManager.newGame,   'newGame');
    this.addCommand(TextManager.continue_, 'continue', this.isContinueEnabled());
}
Edit:
Actually, I really hate editing any base game stuff, I'd always rather alias, so use this instead
JavaScript:
let alias_sp_TitleCommand_makeCommandList = Window_TitleCommand.prototype.makeCommandList
Window_TitleCommand.prototype.makeCommandList = function(){
    alias_sp_TitleCommand_makeCommandList.call(this)
    this.clearCommandList();
    this.addCommand(TextManager.newGame,   'newGame');
    this.addCommand(TextManager.continue_, 'continue', this.isContinueEnabled());
}
It's kind of a pointless change cause it would clear commands anyway, but it's not like it would hurt, either.
 

MushroomCake28

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I've moved this thread to JS Plugin Requests. Please be sure to post your threads in the correct forum next time. Thank you.

 

TheBreaker24998

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put this in a js file and save it



put it at the bottom of your plugins
JavaScript:
Window_TitleCommand.prototype.makeCommandList = function(){
    this.addCommand(TextManager.newGame,   'newGame');
    this.addCommand(TextManager.continue_, 'continue', this.isContinueEnabled());
}
Edit:
Actually, I really hate editing any base game stuff, I'd always rather alias, so use this instead
JavaScript:
let alias_sp_TitleCommand_makeCommandList = Window_TitleCommand.prototype.makeCommandList
Window_TitleCommand.prototype.makeCommandList = function(){
    alias_sp_TitleCommand_makeCommandList.call(this)
    this.clearCommandList();
    this.addCommand(TextManager.newGame,   'newGame');
    this.addCommand(TextManager.continue_, 'continue', this.isContinueEnabled());
}
It's kind of a pointless change cause it would clear commands anyway, but it's not like it would hurt, either.
Thank you very much friend, you are great, it has worked for me!

[MOVE]JS Plugin Requests[/MOVE]
okay sorry for that :u
 

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