If it works, you don't need to worry about it. If you use the same format and it crashes, that'll probably be the reason.
If you do something like this in a Call Script event command, the game will crash:
$game_map.events[@event_id].near_the_player?(0, 1)You have to change where the line break happens:
Code:
$game_map.events[@event_id].near_the_player?(0, 1)
Anyways, it sounds like you've got it working now, and this has deviated from the thread subject, so
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