Thanks for the quick replyyou're asked to kill a bat but want something to happen for killing a rat?
Lolz... 0.0
anyway, you'd need to turn some switches or variables when you kill the monster, and add another page to the event that uses the switch or the variable as a condition
I read what you said again and this time it worked!Thanks for the quick replyI managed to add the switch to the monster if its defeated (i called it recognize) So how can i add speech to the npc so that they recognize that the player killed the bat r
you're asked to kill a bat but want something to happen for killing a rat?
Lolz... 0.0
anyway, you'd need to turn some switches or variables when you kill the monster, and add another page to the event that uses the switch or the variable as a conditio