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- Dec 27, 2012
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Hi there..
I'm working with Rpg Makers since Rm95 was out. Since RmXP i ask myself, how do autotiles work?
Now, this Question is really important for me, cause i'm creating my own tilemap system with my own engine. The Problem now is, how are autotiles calculated?
i split the autotiles (XP Format) into 16*16 pieces, and rearrange them into 48 new 32*32 Tiles, like the XP is doing.
Now, how is the rpg maker calculating, which tile needs to be placed according to surrounding tiles of the autotile?
I'm working with Rpg Makers since Rm95 was out. Since RmXP i ask myself, how do autotiles work?
Now, this Question is really important for me, cause i'm creating my own tilemap system with my own engine. The Problem now is, how are autotiles calculated?
i split the autotiles (XP Format) into 16*16 pieces, and rearrange them into 48 new 32*32 Tiles, like the XP is doing.
Now, how is the rpg maker calculating, which tile needs to be placed according to surrounding tiles of the autotile?
