- Joined
- Jul 12, 2020
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- 96
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I'm trying to figure this out...
Okay so, you know how RPG Maker gives you the Knockout (state) by default?
Well, I'm trying to make it to where, when the player enters this state, (HP drops to 0), a unique death-cutscene plays before cutting away to the Game Over screen.
My first instinct was to link the state to a common event, but...there's no options for that.
Problem is, I can't find a proper trigger for it to be a global thing...
How would I go about doing that?
Okay so, you know how RPG Maker gives you the Knockout (state) by default?
Well, I'm trying to make it to where, when the player enters this state, (HP drops to 0), a unique death-cutscene plays before cutting away to the Game Over screen.
My first instinct was to link the state to a common event, but...there's no options for that.
Problem is, I can't find a proper trigger for it to be a global thing...
How would I go about doing that?

