- Joined
- Dec 6, 2013
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- 15
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By default, the message window's width spans the entire screen, and can be set to appear in one of three fixed positions: Bottom, Middle or Top. For my game, I need the message window located in a very specific place, and to have a very specific width. I've been poking around in the Window_Message script, but the only relevant sections looks like this:
#--------------------------------------------------------------------------
# * Get Window Width
#--------------------------------------------------------------------------
def window_width
Graphics.width
end
I was expecting to see something like "self.x = (some number)" but, instead, it looks like it just goes off the width of the screen. As for where to change the position of the message window itself, I haven't found anything.
If possible, I would like to solve this issue without the use of user-made scripts. I'd much rather just change values within the script editor!
If you need any further clarification, just ask! Thanks!!
#--------------------------------------------------------------------------
# * Get Window Width
#--------------------------------------------------------------------------
def window_width
Graphics.width
end
I was expecting to see something like "self.x = (some number)" but, instead, it looks like it just goes off the width of the screen. As for where to change the position of the message window itself, I haven't found anything.
If possible, I would like to solve this issue without the use of user-made scripts. I'd much rather just change values within the script editor!
If you need any further clarification, just ask! Thanks!!


