How do I create speech bubbles?

Discussion in 'RGSS3 Script Requests' started by Soryu_Langley, Jun 19, 2018.

  1. Soryu_Langley

    Soryu_Langley Villager Member

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    I want to create simple speech bubbles that pop over the talking character's head, like the ones in LISA, how can I do this?
     
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  2. Kes

    Kes Global Moderators Global Mod

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    You can only do this with a script, not by default.

    I am, therefore, moving this to RGSS3 Script Requests.

     
    #2
  3. tale

    tale Volunteer Veteran

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    Here's a link to Yami's Pop Message system.
    https://github.com/suppayami/rmvxa-collection/blob/master/yami-script-ace/10 - Pop Message.txt

    It requires Basic Module.
    https://github.com/suppayami/rmvxa-collection/blob/master/yami-script-ace/01 - BasicModule.txt

    How to Use:

    Use these code inside your message:

    \bm[x] – Make message window pop on event x. Set x to 0 to pop on actor.
    \cbm – This will cancel manually pop message.


    Preview-
    [​IMG]
    Screen from- https://yamiworld.wordpress.com/yami-engine/text-display/pop-message/

    Alternatively, Deluxe Speech Bubbles (from Reddit, r/RPGMaker)
    https://bit.ly/2yMCVLN
     
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  4. Soryu_Langley

    Soryu_Langley Villager Member

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    sorry I'm a bit late! thanks for the answer! anyway I have a bit of a problem because you see, I use pretty big sprites and the default position of the speech bubble with yami's script is too low (covers half body: https://i.imgur.com/QgL7jW2.png)
    how can I customize the position so that it's high enough?
     
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  5. TakeHomeTheCup

    TakeHomeTheCup Veteran Veteran

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    Try changing the number at line 65.
    :y_buffer => -36
     
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  6. Soryu_Langley

    Soryu_Langley Villager Member

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    yeah that's it, thanks!
     
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