Hello, I am new to rmmv(even made a thread of a problem with rmmv that I fixed already) and I want to make a few things but got no idea how. here's my questions:
1:How do I make a heart system like zelda? because my game have alot of text, and since won't have combat(at least the 1st part of it) I would like to know, how do I make a heart like system. it's similar to Zelda games where they stay in the top left of the screen.
2:How do I make the player loose those lifes when choosing a wrong answer? like I said, my game have alot of text and choices. I want to make that when the player get the answer wrongly, he looses 1 heart. loosing all hearts would lead to game over.
3:how do I change my in-game menu so he store what the player click? what I mean by that is that when the player is exploring the scenario and see's a rock. he goes to the rock and click on it. the dialogue will appear and end with a bit information of this rock. how do I change my in-game menu so when he find something it automatically stores in his "diary" so he can consult whenever he need's to?
3.1:How do I change the tabs of my in-game menu? well, that's so I can change the tabs and put whatever names and functions I want. (that's probably on youtube, I will search it up)
I know we can make a pokemon game inside the game, so I thaught "why not have a heart system like zelda?" but I have no idea how I do that. I won't mind downloading plugins to do that :v
Thanks for everything wonderful devs for creating such a program so our imagination can fly like a bee! wat...
Cheers~
Blade- The not so Crazy Brazillian.