How do I enable autotiling?

TheZarz

Warper
Member
Joined
Feb 11, 2018
Messages
2
Reaction score
0
First Language
English
Primarily Uses
RMMV
I know this is a dumb question but I searched for a good 30min for an answer to this. How do I tell rpgmakermv that a set of tiles is made for autotiling?
 

Kes

Veteran
Veteran
Joined
Aug 3, 2012
Messages
22,299
Reaction score
11,714
First Language
English
Primarily Uses
RMVXA
By putting correctly formatted tiles on A1, A2, A3, A4 ir A5 as appropriate. Check default tiles for those tabs for the formatting whixh is different from B to E tiles.
 

TheZarz

Warper
Member
Joined
Feb 11, 2018
Messages
2
Reaction score
0
First Language
English
Primarily Uses
RMMV
By putting correctly formatted tiles on A1, A2, A3, A4 ir A5 as appropriate. Check default tiles for those tabs for the formatting whixh is different from B to E tiles.
That worked, thanks!
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
40,692
Reaction score
13,978
First Language
English
Primarily Uses
RMMV
A5 is not an autotile.

You'll need to put it into the A1-A4 slots depending on what it is. But you can't just put a 48x48 tile into that and expect it to autotile - you need to make a block of 2x2 or 2x3 tiles with the correct patterns so that it autotiles and shows edges correctly for the tiles it's joining onto.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Oh wow, just got word the police are looking for an armed suspect within a 2 block radius of my office. Super glad I'm not there right now. :kaoswt:
Sheila Nagase

same caption as before. :3
"Be as honest as you possibly can as often as you can. It makes your lies much easier to believe."
Each new game means new ways to survive and you need to adapt when you have 10 different stores with lots of items for your adventure

Forum statistics

Threads
107,376
Messages
1,029,212
Members
139,474
Latest member
neotek7
Top