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- May 12, 2015
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... messing up story related cut scenes?
As a big fan of the Tales of franchise, I just couldn't help but take reference from their idea of cosmetic costumes implanted in the game. However, I'd confused as to how I'd implant this without destroying cut scenes due to such a minor, unnecessary feature (but it'd be nice to implant it into the game).
I don't use the character follower feature, so when a cut scene occurs and all characters in my party are present, their costume wouldn't appear, and their original costume would. My concern being that how the sprite wouldn't match the face portrait shown in the dialogue. One of my solutions being that I could use 'bubble text' (text that appears above each individual sprite), but it's not something I 'enjoy' using per say.
Thanks in advance.
As a big fan of the Tales of franchise, I just couldn't help but take reference from their idea of cosmetic costumes implanted in the game. However, I'd confused as to how I'd implant this without destroying cut scenes due to such a minor, unnecessary feature (but it'd be nice to implant it into the game).
I don't use the character follower feature, so when a cut scene occurs and all characters in my party are present, their costume wouldn't appear, and their original costume would. My concern being that how the sprite wouldn't match the face portrait shown in the dialogue. One of my solutions being that I could use 'bubble text' (text that appears above each individual sprite), but it's not something I 'enjoy' using per say.
Thanks in advance.
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