- Joined
- Oct 23, 2017
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- English
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- RMMV
So I'm new to using RPG Maker and recently got MV on Steam. I know that this version of the software uses the JavaScript coding language to make personal battle scripts so after learning the basics I've started to code the stuff I need. However I've ran into a problem.
Let me start by explaining what it is I am coding. The game is a typical turn based battle system but the catch is that each time a party member attacks, instead of using an accuracy or evasion check to see if the attack hits the battle menu will display a prompt for a Math question and four options for an answer (Surprise Edutainment!). The player will then have to choose the correct answer from the list (Most likely displayed as if they were options for spells). A correct answer means a hit, an incorrect answer means a miss.
So my problem lies in the fact that I don't know HOW to implement code into MV. Is it through a plug-in? If so which one?
Let me start by explaining what it is I am coding. The game is a typical turn based battle system but the catch is that each time a party member attacks, instead of using an accuracy or evasion check to see if the attack hits the battle menu will display a prompt for a Math question and four options for an answer (Surprise Edutainment!). The player will then have to choose the correct answer from the list (Most likely displayed as if they were options for spells). A correct answer means a hit, an incorrect answer means a miss.
So my problem lies in the fact that I don't know HOW to implement code into MV. Is it through a plug-in? If so which one?

