- Joined
- Apr 4, 2020
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- RMMV
I am aware that there is already a counter-attack option, but whenever I use the existing counter-attack it isn't the type of counter I want. What I want is a sort of shield skill where the actor with the state takes less damage and some of the damage gets reflected back at the attacker.
EX)
If an actor takes 30 damage normally then if they have the counter state active the actor takes 15 damage and 15 to the attacker.
is there a way to do this? Can I get some help with this?
Thanks
-A
EX)
If an actor takes 30 damage normally then if they have the counter state active the actor takes 15 damage and 15 to the attacker.
is there a way to do this? Can I get some help with this?
Thanks
-A