- Joined
- Nov 11, 2018
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- RMMV
Hey all!
So, here's the situation: I want to create an equip item that gives a player character a small chance to, upon death, come back to life automatically with full HP. Additionally, I need this to function in the event that the party only has one character, living or dead, in it, without combat/the game ending during the revival process due to no living allies.
As a stretch goal, I would like to be able to customise how much HP the character gets when they revive, and also apply a status effect upon revival, such as "prevent additional revival this turn."
Is this something that can be done in MV as standard? Is there a plugin that exists already which can do this? I tried looking for something like this in prior threads but found nothing conclusive.
Any help at all would be greatly appreciated. Thanks for reading and have a good tuesday!
So, here's the situation: I want to create an equip item that gives a player character a small chance to, upon death, come back to life automatically with full HP. Additionally, I need this to function in the event that the party only has one character, living or dead, in it, without combat/the game ending during the revival process due to no living allies.
As a stretch goal, I would like to be able to customise how much HP the character gets when they revive, and also apply a status effect upon revival, such as "prevent additional revival this turn."
Is this something that can be done in MV as standard? Is there a plugin that exists already which can do this? I tried looking for something like this in prior threads but found nothing conclusive.
Any help at all would be greatly appreciated. Thanks for reading and have a good tuesday!

