How do i make a skill that makes your HP stay still at 1

Matchitza

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I don't know how, can someone teach me?
 

So, i'm making a skill in my game which is called "One Chance".

Which allows you to survive hits that will otherwise kill your characther, if you are a kingdom hearts player. You might know what i mean.

This skill will make your HP stuck at 1 if the "One Chance" ability is active (passive).

One Chance makes you survive attacks that otherwise finish you off, but i didn't know how to do that.

Can someone please teach me? So sorry if the thread title is misleading..
 

Kes

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Your skill should call a Common Event.  That Common Event inflicts the 'Immortal State plus 1HP.  The default duration for that state is Battle End.  If you only want it to last a few turns, make a duplicate skill of Immortal and set the duration to whatever you want.  I don't recommend altering the default state, as you might want to use it for something else.
 

_Shadow_

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Your skill should call a Common Event.  That Common Event inflicts the 'Immortal State plus 1HP.  The default duration for that state is Battle End.  If you only want it to last a few turns, make a duplicate skill of Immortal and set the duration to whatever you want.  I don't recommend altering the default state, as you might want to use it for something else.
Wow didn't thought of that! Kudos ksjp17!
 

Matchitza

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Your skill should call a Common Event.  That Common Event inflicts the 'Immortal State plus 1HP.  The default duration for that state is Battle End.  If you only want it to last a few turns, make a duplicate skill of Immortal and set the duration to whatever you want.  I don't recommend altering the default state, as you might want to use it for something else.
Ok, im gonna try that.. Thanks.
 

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