- Joined
- Mar 15, 2017
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- 3
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- English
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- RMMV
I've seen scripts for VX Ace that allow special normal attacks per character, but yet i cant seem to find out how to do it in MV.
What I'd like is to be able to have some characters have the normal "Attack" option (which uses the first skill slot in the editor), and other characters use perhaps a "Heal" spell for their simple normal attack, disallowing them direct confrontation. (i'd also like the in-battle option to change to say heal or something as well.) If it needs to allow a separate class per normal attack/action, that is also definitely fine!
I figure this is a problem that only scripting can accomplish, so I'd love to know if there is a plugin that will accomplish this! If it seems relatively easy to code in JS or whatever, a brief primer on how you think it would work may be sufficient as i have a small amount of programming experience under my belt. Thanks!
What I'd like is to be able to have some characters have the normal "Attack" option (which uses the first skill slot in the editor), and other characters use perhaps a "Heal" spell for their simple normal attack, disallowing them direct confrontation. (i'd also like the in-battle option to change to say heal or something as well.) If it needs to allow a separate class per normal attack/action, that is also definitely fine!
I figure this is a problem that only scripting can accomplish, so I'd love to know if there is a plugin that will accomplish this! If it seems relatively easy to code in JS or whatever, a brief primer on how you think it would work may be sufficient as i have a small amount of programming experience under my belt. Thanks!