How do I make an event transfer a player to a spot once, and then a diff spot the rest of the time.

itskadenhere

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hi, like my title i was wondering how to transfer a player (in an event) one spot once, and then the rest of the times to a different spot.
 

Craig

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You can set your first event page to transfer your player to location 1, then turn on self switch A. On the second event page, set the condition to "Self Switch A" and have the event transfer the player to location 2.

If you have more than one event placed to transfer your player (like the edge of a map that has several tiles wide to transfer your player), make event page 1 set a different in game switch instead. That way, all the events will do the same thing instead of just the one that sets the self switch.

Hope this helps! (And I hope I understood your question!)
 
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itskadenhere

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You can set your first event page to transfer your player to location 1, then turn on self switch A. On the second event page, set the condition to "Self Switch A" and have the event transfer the player to location 2.

If you have more than one event placed to transfer your player (like the edge of a map that has several tiles wide to transfer your player), make event page 1 set a different in game switch instead. That way, all the events will do the same thing instead of just the one that sets the self switch.

Hope this helps! (And I hope I understood your question!)
ok, so i thought this worked, but it didn't.. here's what i did: http://imgur.com/a/ZnKdo
 

Tommy Gun

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Well you have the second page set to Action Button instead of player touch. Is that what you want?

Edit: And if that still doesn't work, maybe put the selfswitch=on *before* the transfer command. Usually it doesn't matter, but it might if you're going to a different map.
 
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