- Joined
- Feb 26, 2018
- Messages
- 8
- Reaction score
- 0
- First Language
- English
- Primarily Uses
- RMMV
<Target Action>
perform action
fade out: 60
opacity user: 0%, 60
camera focus: user
zoom: 165%, 20
MOVE user: target, BACK base, 120
camera offset: right, 50
hide battle hud
wait for movement
fade in: 1
opacity user: 100%, 5
FACE user: target
motion swing: user
action effect
show battle hud
wait: 40
move user: home, 30
wait for movement
face user: forward
</Target Action>
I wanna do something else if the attack misses. but I have no idea how to do that.
for instance, if the attack misses the user would look abnormal.
perform action
fade out: 60
opacity user: 0%, 60
camera focus: user
zoom: 165%, 20
MOVE user: target, BACK base, 120
camera offset: right, 50
hide battle hud
wait for movement
fade in: 1
opacity user: 100%, 5
FACE user: target
motion swing: user
action effect
show battle hud
wait: 40
move user: home, 30
wait for movement
face user: forward
</Target Action>
I wanna do something else if the attack misses. but I have no idea how to do that.
for instance, if the attack misses the user would look abnormal.


