How do I make an if and else for missed attacks

Bullesta

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<Target Action>

perform action

fade out: 60

opacity user: 0%, 60

camera focus: user

zoom: 165%, 20

MOVE user: target, BACK base, 120

camera offset: right, 50

hide battle hud

wait for movement

fade in: 1

opacity user: 100%, 5

FACE user: target

motion swing: user

action effect

show battle hud

wait: 40

move user: home, 30

wait for movement

face user: forward

</Target Action>

I wanna do something else if the attack misses. but I have no idea how to do that.
for instance, if the attack misses the user would look abnormal.
 

gstv87

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if the core plugin doesn't account for it, you won't change it just from the note tags.
 

Bullesta

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How do I find out if it accounts for it then?
 

Andar

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By reading the plugin help and description.
If yanfly's added such an option, it will be described there.
 

Bullesta

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By reading the plugin help and description.
If yanfly's added such an option, it will be described there.
I’m working atm so I can’t check but I will update you if I do see it
 

Bullesta

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I get off work in 1h30m. Just so you guys know I’m trying this

If (whatever the variable is for missed attacks)
action effect
else
action effect

The problem is I don’t know what to put after if for the note tag.
 

Bullesta

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Ok i am home and checked the plugin help. it doesn't say anything about ANY if codes.
 

Bullesta

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Ok i figured it out! found the right code
 

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